Title:
E1M3: Reincarnated
Filename:
levels/doom/Ports/d-f/e1m3rc.zip
Size:
295 KB
Date:
04/07/04
Author:
Agent Spork
E-mail:
Zimspork@comcast.net
Description:
E1M3: Reincarnated is a recreation of Level 3 of the first Doom. I looked to keep the gameplay of the original Doom, and spice it up with detail, and features zdoom has. I *might* consider recreating the entire first episode if this map goes well. NOTE: This map was made from scratch. No parts of the original map were used in the making of this map Oh yeah, and one more thing. For those who would like to complain about The fact that I used a couple non-Episode 1 monsters, BLAH. Updated on April 07, 2004 at 1:35 PM: :: Fixed a couple texture misalignments I noticed :: Changed the red strobe light in the blue key room (now fades red) :: Implemented difficulty settings :: Added a little more health in Ultra-Violence
Credits:
Prophet X, Kaiser, and Mr. Rocket for testing
Base:
New from scratch
Build time:
2 weeks (?)
Editor(s) used:
Doom Builder, XWE, Wintex
Bugs:
None that I know of.
Rating:
(24 votes)
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
View e1m3rc.txt
===========================================================================
Archive Maintainer : N/A
Update to : E1M3RC
Advanced engine needed : ZDoom
Primary purpose : Single Player
===========================================================================
Title : E1M3: Reincarnated
Filename : E1M3Reincarnated.wad
Release date : Wednesday, April 07, 2004 (12:00 AM AM)
Author : Agent Spork
Email Address : Zimspork@comcast.net
Other Files By Author : A bunch of other crap..
Misc. Author Info :
Description : E1M3: Reincarnated is a recreation of Level 3 of the first Doom.
I looked to keep the gameplay of the original Doom, and spice it
up with detail, and features zdoom has. I *might*
consider recreating the entire first episode if this map goes well.
NOTE: This map was made from scratch. No parts of the original map
were used in the making of this map
Oh yeah, and one more thing. For those who would like to complain about
The fact that I used a couple non-Episode 1 monsters, BLAH.
Updated on April 07, 2004 at 1:35 PM:
:: Fixed a couple texture misalignments I noticed
:: Changed the red strobe light in the blue key room (now fades red)
:: Implemented difficulty settings
:: Added a little more health in Ultra-Violence
Additional Credits to : Prophet X, Kaiser, and Mr. Rocket for testing
===========================================================================
* What is included *
New levels : 1
Sounds : No
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : N/A
* Play Information *
Game : Doom 1
Map # : Episode 1 Mission 3
Single Player : Yes
Cooperative 2-4 Player : Yes (Slight chance it might be buggy)
Deathmatch 2-4 Player : No
Other game styles : N/A
Difficulty Settings : Implemented
* Construction *
Base : New from scratch
Build Time : 2 weeks (?)
Editor(s) used : Doom Builder, XWE, Wintex
Known Bugs : None that I know of.
May Not Run With... : ZDaemon, or any ZDoom based port that is lower than
2.0.60
* Copyright / Permissions *
Authors MAY NOT use the contents of this file as a base for
modification or reuse. Permissions have been obtained from original
authors for any of their resources modified or included in this