| Title: |
Open Spaces |
| Filename: |
levels/doom2/deathmatch/Ports/m-o/opnspace.zip |
| Size: |
79 KB
|
| Date: |
04/13/04 |
| Author: |
The Marlboro Man. |
| E-mail: |
marlborometal@hotmail.com |
| Description: |
An outdoor deathmatch map with water area, catacombs, towers... There are some scripting tricks like bombs and death-pits and also 3d floors here and there playing a cool role. |
| Credits: |
The NewDoom community forum. |
| Base: |
New from scratch. |
| Build time: |
Five days... Around 6 hours or so. |
| Editor(s) used: |
Doom Builder, Wadauthor, Wintex. |
| Bugs: |
None. Some rendering problems in OpenGL (white lines here and there but works fine overall). Maybe it could run slow in old computers but itīs not my case ;). |
| Rating: |
    (4 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
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Reviews:
| Who would vote that high for this map?... Three stars being generous. - The author. | x |
View opnspace.txt
|