| Title: |
Parcheesi |
| Filename: |
levels/doom2/p-r/parch.zip |
| Size: |
81 KB
|
| Date: |
05/13/04 |
| Author: |
Owen "Sarge Baldy" Lloyd |
| E-mail: |
lloydo@onid.orst.edu |
| Description: |
A quicky, lazy map made out of annoyance of having lost a month's worth of work on Under Neith. My first (serious) Doom II map in 6 or 7 years. |
| Credits: |
Kim "Torn" Bach for playtesting Drew "Stx-Vile" DeVore for playtesting Use3d for playtesting Ola Björling for some inspirations Matt Tagliaferri Pascal vd Heiden (CodeImp) |
| Base: |
New from scratch / Modified (name of original file) |
| Build time: |
3 days I believe |
| Editor(s) used: |
DoomBuilder 1.6, Wintex 4.3 |
| Bugs: |
Some minor horizon issues |
| Rating: |
    (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| this is THE SEX | x | | Nice little map with good gameplay, but nothing memorable. | x | | Condisering how fast this map was made, I'd say its pretty good. Fucking tough as hell, though - atleast on UV. | x | | A big outdoor area full of monsters, with a few buildings full of monsters, vs you with a shotgun. 1/5 | x |
View parch.txt
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