| Title: |
The (7th) Dimension |
| Filename: |
levels/doom2/Ports/s-u/t7d.zip |
| Size: |
1797 KB
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| Date: |
06/14/04 |
| Author: |
Alex Meyers (Apothem) |
| E-mail: |
Krazygamr@aol.com |
| Description: |
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| Credits: |
Scuba Steve for teh awesome public supply of sprites. The Unreal Tournament development team for the supply of music and sound effects. Also: Makaveli- for the inspiration and the chainsaw sprite. |
| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Woot! Nice work! | x | | Great mod. | x | | An excellent weapons mod. It's one of the best I've ever seen. | x | | AWSOME! nuff said! 5/5 | x | | how can this wad have 5 stars? this is one of the worst weapons mod I've ever seen before: the weapons just look like the ones from doom2, the ONLY good weapon is the pistol replacement.
1/5, this wad sucks | x | | Pretty awesome for a first weapon mod! GJ. | x | | The monsters are like pre-Brutal_Doom! It is true human AI difficulty! ~4/5 for the monster AI | x |
View t7d.txt
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