| Title: |
the odessey of evil |
| Filename: |
levels/doom2/m-o/odessey.zip |
| Size: |
1239 KB
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| Date: |
06/18/04 |
| Author: |
r.e.'the dutch_devill' lubbelinkhof |
| E-mail: |
dutch_devill@msn.com |
| Description: |
all my best wads joined into one megawad because you guys will like it better and so do i. evil looking wads only no tech wads sorry guys. |
| Credits: |
the creators of doom. all wad builders out there. me |
| Base: |
all build from scratch |
| Build time: |
6 monts building/testing/finetuning. |
| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (10 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| the evil scencery is great. 5/5 | x | | Pretty good in the gameplay department, although health is annoyingly sparse in some levels. The looks are nothing special, although there are occasional great-looking spots. Overall worth keeping. | x | | dutch devil is in my top 10 authors. 5/5 -ymb | x | | bad planned and bad balanced maps with pretentious repetitive design. I expected more. 1/5. | x | | Nice maps in some ways, but atrocious pistol-start playability (and possibly not just pistol-start, but I can't be bothered to play something seriously if it needs savegames) sinks the whole thing. If Dutch Devil were to re-release it just with improved item placement (nothing else changed), it would be an excellent episode. | x |
View odessey.txt
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