| Title: |
movefast.wad |
| Filename: |
levels/doom2/m-o/movefast.zip |
| Size: |
23 KB
|
| Date: |
02/02/95 |
| Author: |
David Lamb |
| E-mail: |
david.lamb@nashville.com |
| Description: |
A single player or Two player cooperative wad. Lots of teleporters and moving targets. Moves fast. Nice break from deathmatch wads. |
| Credits: |
Chris Kleymeer for playtesting and dying gracefully :) |
| Base: |
scratch |
| Build time: |
6 hours |
| Editor(s) used: |
waded 1.42 |
| Bugs: |
None |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| dont expect mutch, its OLD... | x | | This is dated January 1995. It's very poor, even for 1995; basically a series of undetailed rectangular corridors with 120 assorted baddies and masses of rockets. It has a hub-style design, but it's poorly-made, and there's at least once place where you can stuck if you don't have the right key. The teleport pads that don't work properly, because only one side is flagged as a teleport; there's a "boss battle" that you can just run past. | x | | I liked it | x |
View movefast.txt
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