| Title: |
Hell Downtown |
| Filename: |
levels/doom2/g-i/helldown.zip |
| Size: |
95 KB
|
| Date: |
07/30/04 |
| Author: |
Jens "Skystalker" Smikalla |
| E-mail: |
fireclaw2@web.de |
| Description: |
A medium sized map for your fragging fun.Additional Credits to Jacobs Coffee ;) |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
One lonely summer vacation week |
| Editor(s) used: |
Doom Builder |
| Bugs: |
HOM effect in Yellow Building (GLBSP Bug?) |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| If you don't like random textures, HOMs or misaligned walls, don't get this. Not the worst Ive ever seen but its low
Mind you Ive always despised city maps--good thing really that this looks nothing like one then.
*
-Duncan | x | | It's not all that bad. | x | | This is from 2004 but could easily have been nine years older. It's an ancient city-style map, although it's very small, with slightly over a hundred (mostly weak) monsters. Uninteresting to play, looks old-fashioned. The teleports are all squiffy, too; you have to run off most of them in order to teleport. Map02 is a "congratulations" screen which deserved a better Map01. | x |
View helldown.txt
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