| Title: |
Black Diamond Ranch |
| Filename: |
levels/doom2/Ports/a-c/bdr.zip |
| Size: |
26 KB
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| Date: |
09/04/04 |
| Author: |
Assphalt |
| E-mail: |
throwbig2000@yahoo.com |
| Description: |
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| Credits: |
None, I hate credits anyway |
| Base: |
From Scratch |
| Build time: |
30 mins. |
| Editor(s) used: |
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| Bugs: |
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| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| The level is way too cramped, I think the author needs to practice more with proportions and size. I liked the layout though, it was nice but it could have been a bit bigger. | x | | Nice and hard quickie. But that's one problem, it's just a quickie. I hope the next one is larger and less cramped. | x | | Assphalt: You're right, it is a quickie, but do you like the detail? | x | | Too small, too easy, nothing special. | x | | A short map, with some bugs and design flaws. One of the traps - which is supposed to have teleporting monsters - doesn't work at all. It is completely kludged and you have to jump to get the blue key. The monsters don't teleport. The stairs leading to the exit are poorly designed; you can't walk back down them because the ceiling is too low. There's a section of the map you can't reach. Once you find the chainsaw the map becomes trivial. The effort spent on designing the logo was wasted. | x |
View bdr.txt
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