| Title: |
Nuclear Deathmatch |
| Filename: |
deathmatch/skulltag/nukedm.zip |
| Size: |
433 KB
|
| Date: |
09/19/04 |
| Author: |
BloodSkull |
| E-mail: |
Bloodskull007@yahoo.com |
| Description: |
Deathmatch map set in a Nukage Plant. |
| Credits: |
Id for Doom and Doom2 |
| Base: |
New. |
| Build time: |
About 2 months. |
| Editor(s) used: |
Doombuilder, Deepsea. |
| Bugs: |
None yet. |
| Rating: |
     (13 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Gameplay - Should be interesting. Probaly not too suitable for 1on1, but 4 players or more should be ok. 4
Looks - This is how a dm map should look. The detail is the right amount for thier respective areas, looks good, and does not suffer from overdetailing. 5
Speed - Quite a few areas have a ton of lines in display at once, so people with lower end machinces, prepare for some lag.
Overall - not a bad map. Wouldn't say legendary, but pretty darn good and should have very interesting gameplay. 4 | x | | shitty | x | | kinda shitty, not worth the download | x | | I disagree with the above two reviewers. I agree with the first reviewer. Also would you please stop giving Bloodskull's wads 0 stars and stop saying they are shit? Anyways, 4/5. | x |
View nukedm.txt
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