| Title: |
Dm-Symmetry |
| Filename: |
deathmatch/skulltag/dmsymm.zip |
| Size: |
1475 KB
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| Date: |
10/04/04 |
| Author: |
Woolie Wool |
| E-mail: |
spaceforce@snohost.com |
| Description: |
An (obviously) symmetrical map set in a hellish marble temple-like thing. Some frantic close-quarters battles as well as more open areas. The powerups are rather difficult to get (you'll soon see why). |
| Credits: |
The item/armor/ammo pickup and gibbing sounds are from Quake, the music is by Alexander Brandon and comes from Unreal Tournament. |
| Base: |
New from scratch |
| Build time: |
Four days |
| Editor(s) used: |
Doom Builder, XWE, Ulead PhotoImpact 7 (for the flats), WinPAK (for sound extraction), Notepad (creating the SNDINFO lump) |
| Bugs: |
A couple of texture misalignments (fixing them would actually probably make the level look worse |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I LOVE THIS WAD SO MUCH!!!!111 IT TRUELY IS THE HOTTEST DOOM2.WAD OUT THERE!!! MUST PLAY!!!! A+++++ FAST SHIPPING I MEAN COOL WAD FIVE STARS! | x | | Some very very poor maps in there. Avoid. 2/5 | x |
View dmsymm.txt
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