| Title: |
BLEW.WAD |
| Filename: |
levels/doom/a-c/blew.zip |
| Size: |
22 KB
|
| Date: |
11/21/04 |
| Author: |
Eric Olivares and Doug Hodges |
| E-mail: |
ErictheO@aol.com |
| Description: |
A small level, with most weapons, great for death match, lotsa hiding places, etc. |
| Credits: |
DEU 5.1, BSP 1.0 |
| Base: |
New from scratch |
| Build time: |
8-10 hours |
| Editor(s) used: |
DEU 5.1, BSP 1.0 |
| Bugs: |
None....hopefully |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Well, this map blew, all right (pardon the pun). There is so much to hate here: the exit switch is found in the third room, so you can just run directly to it and exit in 4 seconds, there are wide open rooms with a bare minimum of weak monsters thrown in, you have to find a completely impossible-to-find door to get the blue key, and that grey room is just ... wow. I don't think this would be any fun at all even in deathmatch (which is what it probably was "designed" for). --1/5 | x |
View blew.txt
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