| Title: |
D2BATTLE.WAD |
| Filename: |
levels/doom2/d-f/d2battle.zip |
| Size: |
39 KB
|
| Date: |
01/10/05 |
| Author: |
Marc Belanger |
| E-mail: |
funduke@hotmail.com |
| Description: |
This wad was designed as a battleship mainly for Deathmatch 2.0. There are many "secret" switches, that lead to traps, bonuses, and all kinds of good stuff. There are quite a few monsters lumbering around for carnage purposes. |
| Credits: |
Raj Rhanjan - many hours of play testing and developmental motivation (he brought the beer)
Keith Pronowicz - traps, trickery, and all sorts of nasty stuff... (someone buy him a REAL modem, please)
Viper - Playtester Extrordinaire. (scum beats me every time, too...) |
| Base: |
New from scratch |
| Build time: |
about 50 hours (had to learn DEU first...) |
| Editor(s) used: |
Doom Editor Utilty 2 |
| Bugs: |
none, bugs wouldn't dare show up here |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Uhhh... Whats this? Sorry but ,it sucks. Unless its a JokeWAD dont try to make DM-compatible COOP maps. They will obviosly have zero gameplay. | x | | I liked it | x |
View d2battle.txt
|