| Title: |
CYBER-LAIRS [- Part 1] |
| Filename: |
levels/doom/a-c/cyblair1.zip |
| Size: |
30 KB
|
| Date: |
01/10/05 |
| Author: |
MARK HURLBURT |
| E-mail: |
MDDP74A@PRODIGY.COM |
| Description: |
MOD.DIFFICULTY, LIL'OF EVERYTHING INCLUDED FINDING SECRETS ESENTIAL FOR COMPLETION! 1ST OF SERIES TO REPLACE EPISODE 2 |
| Credits: |
none |
| Base: |
New from scratch |
| Build time: |
|
| Editor(s) used: |
DOOMCAD 4.3 |
| Bugs: |
none |
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This shows some potential, but it's still very rough around the edges. There's a lot of interconnectivity, which is good, but many doors are almost impossible to find, and there's no real progression to speak of: you just stumble your way through the map, until you reach the exit. Many stupid secrets. You'll encounter all three of Doom's boss monsters but with a BFG, plenty of ammo, and even an invuln for the Cyberdemon face-off it's not a challenge. Poor map. --1/5 | x |
View cyblair1.txt
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