| Title: |
SANCTUM SANCTORIUM |
| Filename: |
levels/doom/s-u/sanctum.zip |
| Size: |
26 KB
|
| Date: |
01/17/05 |
| Author: |
Glenn Geiss |
| E-mail: |
geissg@355CS.dm.af.mil |
| Description: |
Replacement level for DOOM |
| Credits: |
|
| Base: |
New from scratch New level designed and playtested |
| Build time: |
Approximately 30 hours |
| Editor(s) used: |
DOOM CAD ver 4.3 |
| Bugs: |
None that I know of |
| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| For a level from November 1994, this is quite good, and I was pleasantly surprised. It's still a bit crude in places, and there's an acid pit that unexpectedly doesn't hurt, and you can get stuck, but it's better than a lot of levels from 1995 or even 1996. There's a nice and surprisingly hectic final battle, too. | x | | Agreed with the previous reviewer the textures might be haphazardly placed in some areas but overall the rooms are of good quality. The areas still look rather simple however and the map is kind of short, but it really does not matter as the gameplay far outweighs the negatives that this map has unlike most 94 wads. Overall I really enjoyed playing this short little map and will award it 3/5 | x |
View sanctum.txt
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