Title:
Operation Mjolnir
Filename:
combos/ww-opm.zip
Size:
1171 KB
Date:
01/19/05
Author:
WildWeasel
E-mail:
wild.weasel@gmail.com
Description:
The UAC was founded back in the early 60's for the sole purpose of helping to design the first space shuttle for NASA. After relocating their headquarters to the underground beneath New Mexico, they began experiments on time travel. You, a daring UAC board member/ex-Marine, volunteer to be the guinea pig for the first test, and get sent 200 years into the future - to when the UAC made their second mistake with portal technology.
Credits:
TheDarkArchon for DDF help, MasterOFDeath, Cory Whittle, Csabo, Chronoteeth, Edward, Spray, Snarboo, Xaser, and all the rest.
Base:
New from scratch
Build time:
A month
Editor(s) used:
XWE 1.15, Adobe Audition 1.5, Paint Shop Pro 9
Bugs:
Flashlight does not work in software mode because it uses dynamic lights.
Rating:
(10 votes)
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
View ww-opm.txt
===========================================================================
Archive Maintainer : Combos directory
Update to : New file
Advanced engine needed : EDGE 1.28a
Primary purpose : No levels included
===========================================================================
Title : Operation Mjolnir
Filename : WW-OPM.WAD
Release date : January 19th, 2005
Author : WildWeasel
Email Address : wild.weasel@gmail.com
Other Files By Author : Extreme Measures (ww-xm.wad), Doom Operational
Support (doomos.wad), Operation Silver Hammer
(ww-osh.wad)
Misc. Author Info : Founder and admin of the Doom Armory
(http://www.box43.net/~wildweasel)
Description : The UAC was founded back in the early 60's for
the sole purpose of helping to design the first
space shuttle for NASA. After relocating their
headquarters to the underground beneath New
Mexico, they began experiments on time travel.
You, a daring UAC board member/ex-Marine,
volunteer to be the guinea pig for the first
test, and get sent 200 years into the future -
to when the UAC made their second mistake with
portal technology.
Additional Credits to : TheDarkArchon for DDF help, MasterOFDeath, Cory
Whittle, Csabo, Chronoteeth, Edward, Spray,
Snarboo, Xaser, and all the rest.
===========================================================================
* What is included *
New levels : None
Sounds : Yes
Music : No
Graphics : Yes
Dehacked/BEX Patch : No
Demos : No
Other : Required DDF files are imported in the WAD
Other files required : None
* Play Information *
Game : Doom 2
Map # : N/A
Single Player : Designed for
Cooperative 2-4 Player : No
Deathmatch 2-4 Player : No
Other game styles : EDGE has no netplay
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : A month
Editor(s) used : XWE 1.15, Adobe Audition 1.5, Paint Shop Pro 9
Known Bugs : Flashlight does not work in software mode because
it uses dynamic lights.
May Not Run With... : EDGE 1.29 beta 1 - not tested as of yet
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors