| Title: |
HELLPORT.WAD |
| Filename: |
levels/doom/g-i/hellport.zip |
| Size: |
43 KB
|
| Date: |
06/23/05 |
| Author: |
Marco van der Slot |
| E-mail: |
funduke@hotmail.com |
| Description: |
Fairly big level with a lot of rooms, very different atmospheres and some nice tricks. Watch out for the 'zoo' and the 'sewer'. |
| Credits: |
The makers of DEU 5.0 and BSP 1.0 |
| Base: |
New from scratch |
| Build time: |
ca. 60 hours, includes a lot of testing |
| Editor(s) used: |
DEU 5.0, BSP 1.0 |
| Bugs: |
none |
| Rating: |
    (1 vote)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is dated June 1994. It's a simple but likeably nostalgic techbase / dungeon level from the past. It's absolutely unexceptional, but the design has a flow, it's not overwhelmingly ugly, and there's a decent lot of shooting (and tonnes of rockets). There are a few barons there and there, but no real challenge. Perhaps I was in a good mood when I played it, but I thought it wasn't bad. "Meh" is about right. | x |
View hellport.txt
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