| Title: |
GET1.WAD - previously released as JAD.WAD (weak). This one has stronger nodes, better play, and a he |
| Filename: |
levels/doom/g-i/get1.zip |
| Size: |
19 KB
|
| Date: |
08/01/05 |
| Author: |
J Davis (JAD) |
| E-mail: |
funduke@hotmail.com |
| Description: |
Few stairs, many lifts, some doors...Secrets are the 'key' to making it outa this one... The Shores have been quite calm since you blasted your way through... But now a challenge awaits even the most experienced Marine - TAKE BACK THE SHORES!! |
| Credits: |
All hard-core DOOMers and Mauthe. |
| Base: |
New level from flashbacks |
| Build time: |
Two WHOLE Days |
| Editor(s) used: |
DEU |
| Bugs: |
I caught and at least made an effort to correct 2 texture problems. This does not interfere with game play, it just 'bugs' the heck outa us authors. |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Typical "first map" from 1994, with seizure-inducing lighting, horrible nonsensical texturing, monsters stuck in walls and barrels, progression requiring you to find completely unmarked (even secret) passages, enough ammo to last a lifetime... well, you get the idea. However, it's thankfully quite small, and still relatively straightforward. I did also like the end, where you are forced to run through a room with hurtful floor to fight off the last monsters. --1/5 | x | | good old 1994 map, ugly. | x |
View get1.txt
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