| Title: |
Route Hawk 66 |
| Filename: |
deathmatch/skulltag/rhawk66.zip |
| Size: |
152 KB
|
| Date: |
11/25/05 |
| Author: |
Nick "DD_133" McCarthy |
| E-mail: |
DDroid133@gmail.com |
| Description: |
Based off the long route 66 across the desert of the US, I made a small DM map, wanting to make it fit for duels. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
4 hours |
| Editor(s) used: |
Doom Builder, XWE |
| Bugs: |
The jumps cant get you stuck in some kind of 'void'. Haven't figured this out yet. |
| Rating: |
     (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Wow! Talk about timely!
I just finished driving on Route 66! (My first week ever in the USA!)
Pretty cool this just comes out!
I didn't spot any SSG's, Barrels, Plasma Rifles or Jump Pads around the roadside though =(
Great map for DM! | x | | That's because there aren't actually SSGs, barrels, plasma rifles, rocket launchers, plasma rifles, or jump pads in real life. They are only seen in Doom. Awesome map and great gameplay | x |
View rhawk66.txt
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