Title: Aboo4
Filename: levels/doom2/a-c/aboo4.zip
Size: 446 KB
Date: 02/03/06
Author: Bob Reganess
E-mail:
Description: Four unrelated maps by Bob Reganess, with some new graphics, sounds and music.
Credits:
Base: New from scratch
Build time:
Editor(s) used: DEEP, WINTEX/DEUTEX, Voyetra Orchestrator Plus, and Cool Edit
Bugs: The uploader fixed some bugs in map01 that could lead to the player getting trapped, among other issues.
Rating: (13 votes)
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Reviews:
Totally freezed my PC when I opened a door, annoying gameplay till the moment..x
Not bad for the period; the "floating in space" level must have been novel at the time although the background doesn't tile and so it looks odd. Generally the levels are open-plan and seem very crude today, with a lot of fiddly fiddling about, especially in the first level. Has some familiar-sounding sounds.x
Yes, some of the sounds are familiar because a lot of later wads used Reganess's resources. He was the source.x
4 maps que j'ai reussi en 4 vies asse rapidement a UVFast en plus trop facile 3/5 - Eye'sx
From today's point of view, the maps are too easy and looking too plain. Also, the maps are very unlinear and sometimes confusing and have some strange features, like unrecognizable teleports. The first map even has a bad bug: the room that contains the red key can only be entered with... a red key! On the other hand, given that it's a wad from 1995, the author has put some work into creating interesting new textures and adding nice sounds. 1.5/5 -Milianx
Note to Milian: The red key in the first map is not a bug at all - the key can indeed be reached, as there is another way to open one of those red key doors, and the map is fully playable. Reganess's maps are full of tricky little things like this, and one should not be so hasty in deeming them to be buggy.x
Buggy, ugly, amateurish, generally a waste of time.x

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