Designed to allow easy escape and ambushes, four main rooms connected by passages to each other surround a central room. Around this is a loop of dim tunnels dug into the earth. Secret doors and teleports.|
[This WAD has been] Specifically designed for Deathmatch but can be played in single and Co-operative modes as well.
- Many entrances and exits allow for quick kills, easy escapes or ambushes - Teleporters to many locations throughout the level - Secret weapons and powerups - Doors are recessed to make sure you can get through them quickly when in trouble - Linedef triggered doors stop other players from determining your location by which doors are open - Came 7th in the top Deathmatch levels guide
This is the DOOM II(c) version (including special features) of CIRCLE.WAD for Doom, that can be found in circle1b.zip at the location levels/doom/deathmatch/a-c/circle1b.zip in the /idgames-archives (See list of current mirrors below).|
Took over 12 Hours to build plus a further 10 hours of playtesting in deathmatch to make it perfect.|
Built with DEU4.3-5.21gcc, node built with BSP1.1.|
|Passe a la 10e vies a UV - Eye's||x|