| Title: |
Dark Arena Texture Set |
| Filename: |
graphics/darnatex.zip |
| Size: |
561 KB
|
| Date: |
03/01/06 |
| Author: |
Samuel Villarreal (svkaiser@gmail.com) |
| E-mail: |
svkaiser@gmail.com |
| Description: |
This is a texture wad containing all textures found from the GBA FPS game, Dark Arena |
| Credits: |
ID Software, SB Software, CodeImp, Agent Spork, Scuba, Bloodshedder, Newdoom and Doomworld communities. |
| Base: |
N/A |
| Build time: |
N/A |
| Editor(s) used: |
Deepsea |
| Bugs: |
N/A |
| Rating: |
     (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Intresting, i might use these for a level... | x | | So, Dark Arena... not so dark. In fact many of the textures are so bright that they just don't work in the Doom palette. There are also no flats provided so level authors will have to add those themselves. The WAD is bug-free, but I'm giving it 2/5 simply due to the low quality of the textures.
- Afterglow | x | | Some of these are pretty good if you darken them a bit in Paint.net first. Three stars since some of them (lockers, books on shelves, pipes) are pretty useful. --Ceeb | x |
View darnatex.txt
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