| Title: |
DMCROSS.WAD |
| Filename: |
levels/doom/a-c/cross2.zip |
| Size: |
55 KB
|
| Date: |
03/03/06 |
| Author: |
Brad Hughes |
| E-mail: |
jellenb@gate.net |
| Description: |
large sized wad that keeps you looking over your shoulder, you have enough ammo - barely This wad it tough on UV but the other levels are easy.... |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
50 hours |
| Editor(s) used: |
DEU (what else?) |
| Bugs: |
none I know of... |
| Rating: |
    (2 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Good: Inspired enemy placement, with clever ambushes and old areas repopulating with monsters; Cramped areas lead to tense battles; Tight health balance. Bad: Very ugly, with many texture errors and poor texture choices (including unmarked key doors and damageless sludge); Repetitively-texture d, mazey hallways make navigation confusing; Keys hidden behind rather non-obvious secret walls. Overall: Surprisingly good combat inside a confusing eyesore of a level. 2/5 -VV | x |
View cross2.txt
|