| Title: |
CAVE.WAD |
| Filename: |
levels/doom/a-c/cave2.zip |
| Size: |
51 KB
|
| Date: |
03/03/06 |
| Author: |
Chris Tierney |
| E-mail: |
THERMWOOD@AOL.COM |
| Description: |
A cave area and other strange rooms. |
| Credits: |
I'd like to thank the creators of DEU 5.1, and BSP! |
| Base: |
New level |
| Build time: |
Many, many, many hours. |
| Editor(s) used: |
DEU 5.0, DEU5.1, BSP11x, DOOMED |
| Bugs: |
Just a few little texture offset problems. |
| Rating: |
     (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Good: Some legitimate surprises; A few attempts at lighting effects; Some challenge. Bad: Oddly-selected, misaligned textures with minor tutti-frutti error; Inconsistent theme; Inconsistent sludge floors (some hurt, some don't); Though they can be avoided, there's some stupid, unbeatable traps (rendering 100% Kills impossible without cheats). Overall: A so-so map rendered worse by some dumb ideas and texture ugliness. 1/5 -VV | x |
View cave2.txt
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