| Title: |
TRICKY Little WAD |
| Filename: |
levels/doom/s-u/tricky.zip |
| Size: |
37 KB
|
| Date: |
03/03/06 |
| Author: |
GEM |
| E-mail: |
gmonroe@ix.netcom.com |
| Description: |
A tricky little WAD to stimulate the senses. NOT!! From the double staircases to the nukage sewer, this WAD is nothing fancy. However, there is one Best way and with just enough life in you to make it I hope you find it TRICKY too. |
| Credits: |
ID Software, DEU 5.21 (the best & the worst of DOOM editing), DOOMED 2.6b4 |
| Base: |
New from scratch |
| Build time: |
|
| Editor(s) used: |
DEU 5.21 & DOOMED 2.6b4 |
| Bugs: |
My first effort in PWAd construction provided me with many hours of frustration. I have played it too many times and think I have corrected all the noticable glitches. If you find one, I dont care. Fix it yourself. |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| this 1994-level is not too bad. It was created with the DoomEd2.6b, I like this editor too :-P! | x | | I disliked it intensely. The gameplay involves looking on the automap for unmarked doors, hitting them, and also hitting walls randomly until they open. I couldn't get past the second room without opening the level in Doombuilder. The gameplay is fundamentally non-Doom, i.e. it turns Doom into an anal-retentive maze game. | x | | Maxinquaye was one of the best albums of 1995. | x | | It's an okay map. Didn't have any trouble finding my way through it. 3/5 - Belial | x |
View tricky.txt
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