| Title: |
Space 2096: The Invasion Begins |
| Filename: |
levels/doom2/s-u/spac2096.zip |
| Size: |
401 KB
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| Date: |
04/05/06 |
| Author: |
Dave Sherwin |
| E-mail: |
DAVERAILRD@aol.com |
| Description: |
This is a new six level episode created for DOOM2. All modes of play are supported: single player, cooperative, and Deathmatch. All skill levels are supported as well. I think you will find this episode to be unique in that I have tried to create the illusion of actual travel from place to place (levels) in a variety of UAC spacecraft. |
| Credits: |
Dan Hazenfeld, Chris Scherado, and Glenn Zimmerman for play testing/suggestions. My wife Shirley for sharing me with the computer. id Software Matthew Ayres for Waded 1.83B The authors of WARM 1.6 (nodes and reject map) Ben Morris for DCK v2.2 (used for error checking) Greg Kwok for WADWHAT 2.0 |
| Base: |
New levels from scratch. (Level 3 was previously released by me. It was called UAC Deep Space Transport Level. It has been updated for this episode. |
| Build time: |
|
| Editor(s) used: |
Waded 1.83B |
| Bugs: |
None. Let me know if you find any. |
| Rating: |
    (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Good spaceships with lots of monsters. | x | | Nice idea, but could've been executed better imo. -- 3/5 | x | | ZOMG ROKS | x | | The first two levels don't even count; they're just part of the plot. Then, well, it's okay I guess, buncha fighting on spaceships. Look out for aliens! | x | | holy fuck | x |
View spac2096.txt
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