| Title: |
The X File |
| Filename: |
levels/doom2/v-z/xfile.zip |
| Size: |
58 KB
|
| Date: |
04/05/06 |
| Author: |
Mike Shinnick |
| E-mail: |
72607.2274@compuserve.com |
| Description: |
My first complete level from scratch. I find it difficult and I know the secrets. Replaces the existing level 2 in DOOM2. Very large level with mucho monsters....requires a '486 or better. |
| Credits: |
To the creators of DeeP, an excellent "CAD" program, and of course the folks at id. |
| Base: |
New from scratch |
| Build time: |
|
| Editor(s) used: |
DeeP and DeePbsp by Sensor Based Systems (v. 6.12) |
| Bugs: |
|
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Well-balanced action. | x | | It's nicely balanced but some areas feel empty. They could've used a bit more intensive fights, considering the ammo supply. 3/5 - Belial | x | | Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit,Shit,Shit,Shit, Shit. Oh come on, a cyberdemon on skill 0. The only thing I liked is the outdoor area at the beginning. Its was crafted fairly for a novice. U dont have to sacrifice detail for plenty monsters for it to be good. To be fair its a good attempt. I am sure his next map will be plenty better. Good Potential! | x | | The action is not well-balanced. Most of this level is fairly easy and you're left with a big surplus of ammo, while there are some parts that are very hard and low on ammo. It's not that good-looking either, even for an old wad. 2/5 | x | | Pretty nice for a first map. The doors could have used normal textures though. 3/5 | x | | I liked it - COOL - I think 2 secrets can't be triggered | x |
View xfile.txt
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