| Title: |
"Unruly Evil". |
| Filename: |
levels/doom2/Ports/a-c/cell.zip |
| Size: |
51 KB
|
| Date: |
04/11/06 |
| Author: |
John Cartwright |
| E-mail: |
johncartwright302@hotmail.com |
| Description: |
|
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
Three Weeks.. |
| Editor(s) used: |
DCK 3.62. |
| Bugs: |
None. |
| Rating: |
    (6 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| It is interesting to play this level, but why map 28? | x | | PWNS | x | | I didn't like this level very much. The gameplay was so-so, and it seemed that many features were there just to show off some ZDoom features (just like it said in the read-me). It was OK visually, but not that great. 2/5 | x | | That was boring, it was like a sample level. 3/12/07 **Ben Morris is cool** | x | | This is rather an intense battle map than an exploration map. It's small but full of baddies, and not too many of the easier kind. And since you never have much space to move, the map needs some good dodging skills.
It's not overdetailed, but you won't have the time for sight-seeing anyway ;-)
A nice challenging map! 3.5/5 -Milian | x |
View cell.txt
|