| Title: |
Castle of the Renegades 2 |
| Filename: |
levels/doom2/a-c/caslotr2.zip |
| Size: |
224 KB
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| Date: |
02/25/95 |
| Author: |
Scott F. Crank |
| E-mail: |
scott46901@aol.com |
| Description: |
Here at last is the Doom 2 version of Castle of the Renegades, the epic e2m1 for the original Doom. I didn't make too many changes in the stuctures of the original, but I incorporated most of the new monsters and some of the new graphics and linedef types. This wad was so long in coming because I couldn't find a Doom 2 compatible editor that I liked that was capable of holding it. Thanks to Ben Morris for allowing me access to beta versions of his excellent editor, DCK. |
| Credits: |
Jean-Michel Jarre and Brian Havis for the cool midi. Really kicks in Gen. Midi. |
| Base: |
Caslotr.wad, which was my original |
| Build time: |
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| Editor(s) used: |
Doom Construction Kit 1.1a |
| Bugs: |
I encountered some interesting node building problems, but was able to work around them. See NODE.NFO for details. |
| Rating: |
     (6 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is good fun, although it's so old that it has a textfile explaining the secrets. It's a castle level, but with enough detail and action to be fun more than a decade later. It's from an era when people made Doom levels as if they were little adventure games, and it's very nostalgic in that respect. | x | | Feels more like two levels, inside the castle there's an open room with 4 doors, 3 of them locked. From there on it's very linear. There's a restaurant and a kitchen, however other places are just places.
coldfusio | x | | meh. it's ok. it's not as memorable as The Waterfront level. | x | | Cool one. | x | | A bit dated but still lots of fun. 4/5 | x | | Alright Doomers, here's a challenge, find your way through this map. Maybe I'm only having trobule because its 2 AM, who knows. Anyway this one definitely deserves a spot in your "90's WADs" folder. | x |
View caslotr2.txt
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