| Title: |
rooftops.zip |
| Filename: |
levels/doom2/p-r/rooftops.zip |
| Size: |
59 KB
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| Date: |
02/28/95 |
| Author: |
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| E-mail: |
jefross@ix.netcom.com |
| Description: |
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| Credits: |
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| Base: |
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| Build time: |
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| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (5 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| pretty good, very unique style of level. That damn arch vile pissed me off, knocked me off the roofs. | x | | This is dated February 1995. It's a kind of small town level where you start at ground level and then climb up to some rooftops; the design is simple but there's a decent lot of baddies. It reminded me of a level from "Thief II". Suffers from the fact that several of the monsters don't wake up until you're on their platform, so you can snipe them, including an arch vile; and it builds up to a boss battle that never comes. It's like a prototype of an okay level. | x |
View rooftops.txt
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