Title:
Stone Turmoil
Filename:
levels/doom2/Ports/s-u/t-stone.zip
Size:
135 KB
Date:
12/23/06
Author:
Tango
E-mail:
tangoz0r@gmail.com
Description:
Stone Turmoil was just a 90 minute speedmap to begin with, but after getting feedback from the regulars of #dmclub, I decided I'd do a little work on it and release it. Minor gameplay changes have been made since, and skill settings have been added. I've included the original map (note: it has no skill settings, so it might seem hard to some of you), just so you can see the changes I made (if you're curious, that is).
Credits:
Belial - Testing and feedback DomRem - Testing and feedback Hobbs - Testing and feedback Killingblair - Testing and feedback Kaiser - Inspiration Erik Alm - Inspiration Dutch Devil - Inspiration Afterglow - The sky, which came from a sky pack he posted on the DoomWorld forums (I did a recoloring job on the sky, though) ... And eveyone else that I forgot
Base:
New from scratch
Build time:
December 13th - December 23rd '06
Editor(s) used:
XWE, Doom Builder
Bugs:
Map02 might have a few
Rating:
(19 votes)
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
View t-stone.txt
===========================================================================
Advanced engine needed : Limit Removing
Primary purpose : Single play + Coop
===========================================================================
Title : Stone Turmoil
Filename : t-stone
Release date : December 23, 2006
Author : Tango
Email Address : tangoz0r@gmail.com
Other Files By Author : Just go here for my other crap:
http://tango.dmclub.org/?page_id=3
Misc. Author Info : Mapping + playing Doom since January 2nd, '05
Description : Stone Turmoil was just a 90 minute speedmap to
begin with, but after getting feedback from the
regulars of #dmclub, I decided I'd do a little
work on it and release it. Minor gameplay changes
have been made since, and skill settings have been
added. I've included the original map (note: it has
no skill settings, so it might seem hard to some of
you), just so you can see the changes I made (if
you're curious, that is).
Additional Credits to : Belial - Testing and feedback
DomRem - Testing and feedback
Hobbs - Testing and feedback
Killingblair - Testing and feedback
Kaiser - Inspiration
Erik Alm - Inspiration
Dutch Devil - Inspiration
Afterglow - The sky, which came from a sky pack
he posted on the DoomWorld forums (I did a
recoloring job on the sky, though)
... And eveyone else that I forgot
==============================================================
* What is included *
New levels : Yes, 2
Sounds : No
Music : Yes, ripped from Memento Mori (I know I'm not
supposed to do that, but hey, Erik Alm did it,
so who cares :P)
Graphics : Yes, a new sky
Dehacked/BEX Patch : No
Demos : No
Other : No
Other files required : No
* Play Information *
Game : Doom 2
Map # : Map01-02
Single Player : Yes
Cooperative 2-4 Player : Yes, but I recommend only 2 people
Deathmatch 2-4 Player : Pfft, no
Other game styles : If you're using SkullTag, you can always
play Survival Coop, but no
Difficulty Settings : Yes
* Construction *
Base : New from scratch
Build Time : December 13th - December 23rd '06
Editor(s) used : XWE, Doom Builder
Known Bugs : Map02 might have a few
May Not Run With... : Doom2.exe
* Copyright / Permissions *
Authors MAY use the contents of this file as a base for modification or
reuse. Permissions have been obtained from original authors for any of
their resources modified or included in this file.
You MAY distribute this file, provided you include this text file, with no
modifications. You may distribute this file in any electronic format
(BBS, Diskette, CD, etc) as long as you include this file intact. I have
received permission from the original authors of any modified or included
content in this file to allow further distribution.
* Where to get the file that this text file describes *
The Usual: ftp://archives.3dgamers.com/pub/idgames/ and mirrors
Web sites: bleh
FTP sites: bleh