| Title: |
All i want is hate TNT |
| Filename: |
levels/doom2/Ports/a-c/allwhtnt.zip |
| Size: |
308 KB
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| Date: |
01/30/07 |
| Author: |
Walter "Daimon" Confalonieri |
| E-mail: |
ataruelamu@libero.it |
| Description: |
A HR-style map, designed for TNT: evilution, and sets in the most classical of uac bases... Have fun, i hope you like it... this map is based upon one my old coop project... |
| Credits: |
ID, for the fancy game! My Family B.P.R.D. for "The monsters resource pack", from comes out the blonde zombie gfx |
| Base: |
New from scratch |
| Build time: |
3 days in all |
| Editor(s) used: |
Wintex 4.3 and XWE for graphic and sound works Doombuilder for maps ZenNode for building nodes |
| Bugs: |
none, if you found any mail me |
| Rating: |
     (7 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| 4/10 - SuperGod | x | | If this was HR-style then my name is Sean Connery.
Still it was fine map. 4/5 - Zalewa | x | | junk | x | | This is dated January 2007. It's a decent tech / mountain base - starts off techbase, then mountain - that has a good lot of baddies but too much ammo. Even though there are three cybies and two spidies it's no trouble to kill them all. I've played Hell Revealed; you, sir, are no Hell Revealed. There are some bugs: you can fall off the back of the mountain and get stuck, and you can just grab the yellow key without fighting the first cybie. | x | | meh. 2/5 | x |
View allwhtnt.txt
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