| Title: |
Vermilion |
| Filename: |
levels/doom2/Ports/v-z/vermil.zip |
| Size: |
305 KB
|
| Date: |
12/20/07 |
| Author: |
Robby DeCandia aka: r_rr |
| E-mail: |
Rnitrofish@aol.com |
| Description: |
|
| Credits: |
Id Software, ZDoom, and edenloss.wad by Aluqah for some cool music. |
| Base: |
Built From Scratch |
| Build time: |
About 4 months on and off. |
| Editor(s) used: |
Doombuilder, XWE, Wintex, Whacked2, Slumped, and of course paint. |
| Bugs: |
Slight HOM effect in blood lake area, first level lava sea is not colored correctly. |
| Rating: |
    (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I got stuck at the part where the Icon of Sin starts talking. It would keep repeating itself and I wasn't able to get inside the teleporter. As for the levels themselves, they are ok. Most of it seems a bit too dark and the level design is simplistic. The writing is pretty cheesy. 3/5 | x | | one of the best r_rr map, until now. Map02 is a oblige zwadconverterd. Lots of crap things, but wth no one is perfect, nothing the dude wrotes here. Whatever 2.6 out of 5 from daimon | x | | fun at first but not for long.
2/5 start. | x | | Not bad, but needs polishing & enhancement. And less crap talk ;] 3 stars. | x | | AAAAGGGGGHHHHHH!!! SHUT IT OFF! | x |
View vermil.txt
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