| Title: |
BIOHAZRD, an excellent Doom ][ Deathmatch Level |
| Filename: |
levels/doom2/deathmatch/a-c/biohazrd.zip |
| Size: |
68 KB
|
| Date: |
03/07/95 |
| Author: |
Brian Craig |
| E-mail: |
craigb2@rpi.edu |
| Description: |
A lot of intersecting hallways that all lead to a large central room with a pit. This is a Deathmatch level. No monsters, traps or anything else that would steal a frag from another player. Also has one exit (not hidden) so that you can see the frag stats. |
| Credits: |
Steve Mooradian - Target and tester. |
| Base: |
From scratch though a lot of ideas from psycho.wad. |
| Build time: |
|
| Editor(s) used: |
DCK2.0 (Keeps crashing, but it is still the best one.) |
| Bugs: |
None known. |
| Rating: |
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
View biohazrd.txt
|