| Title: |
Hell's Mine of Saturn |
| Filename: |
levels/doom2/g-i/hmine.zip |
| Size: |
128 KB
|
| Date: |
07/26/08 |
| Author: |
Joe Kaminski |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
Saturn- 2110 AD |
| Credits: |
none |
| Base: |
New from scratch |
| Build time: |
- |
| Editor(s) used: |
DoomCAD 6.1, BSP 1.2, WARM 1.6 |
| Bugs: |
DOOM 2 will crash if you attempt to add more things in the level than there already is. Try this and save the game and be prepared for a lock-up or memory allocation error. I have tested the PWAD and it runs fine as it is. |
| Rating: |
    (10 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| How could there be mines on Saturn?, there's no solid surface. | x | | ^ Maybe there floating mines like the ones used during WWII smart-arse! :) Anyway... The map is not good. You have to fight chain-gunners and imps in health nibbling lava in the pitch black darkness (maybe this is due to my set-up, I dunno) but I found it annoying and tedious. | x | | Hmmm...this looks like 1996...feels like 1996...oh wait, it IS from 1996. I knew that DoomCAD rang a bell...anyway, so-so 1996ish level. 2/5 -Maes | x | | I didn't really like the layout and it felt too cramped in. It seemed like everything was thrown into you all at once. Gave up after a few minutes of playing, didn't fit my tastes well. 0/5.-Candle M | x | | Seriously, how can anyone give a map like this a rating of 0? That should be more a bad "my first map" that crashes the engine or has no exit, etc. Some of the attitudes of people in the "kommunitah" just suck. Many thanks to RL for making these great old maps available. | x |
View hmine.txt
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