| Title: |
The Water Reclaimation Facility |
| Filename: |
levels/doom2/p-r/reclaim.zip |
| Size: |
86 KB
|
| Date: |
07/26/08 |
| Author: |
Joe Kaminski |
| E-mail: |
super_shotgun35@yahoo.com |
| Description: |
You have been investigating a series of homicides. |
| Credits: |
none |
| Base: |
New from scratch |
| Build time: |
- |
| Editor(s) used: |
DoomCAD 6.1, WARM 1.6 |
| Bugs: |
None that I know of. |
| Rating: |
    (3 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| This is from March 1997. It's set in a sewerage works, a very very dark one, although it really feels more like a village town-style level set underground. Overall it's frustrating; the gameplay is solid, with lots of close-up action, but it's very dark and a bit monotonous, because you basically blast baddies at point-blank range all the way through. And there's a silly instant-death trap that didn't please me. | x | | I thought this was pretty average for a 1997 map. The layout was big, the monsters placed around in it were okay, so yeah. I shall give this a 3/5.-Candle M | x | | crap, overrated, wtf? 0/5 | x |
View reclaim.txt
|