| Title: |
Bad Idea |
| Filename: |
levels/doom2/a-c/badidea.zip |
| Size: |
309 KB
|
| Date: |
08/24/08 |
| Author: |
Magicsofa |
| E-mail: |
mamartel@student.umass.edu |
| Description: |
I started these maps a couple years ago and decided this summer to finish them. They take place on maps 14 through 19 for two reasons: Music, and secret levels :D Have fun! |
| Credits: |
God |
| Base: |
New from scratch |
| Build time: |
About 30 hours |
| Editor(s) used: |
DoomBuilder 1.68 build 385 |
| Bugs: |
Unknown |
| Rating: |
     (11 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Its not a "Bad Idea" to download this. Some pretty enjoyable maps here and some tough puzzles. | x | | 'Credits: God' What? Did she play-test for you? ... I had a lot of fun playing these. Well worth the download. | x | | JUNK! 0/5 | x | | The levels look too old for me, so 2/5. | x | | This was a meh map set. | x | | I too had a lot of fun playing these. Architecture that exemplifies the best from the 1994-1996 non-square monster trapped rooms while adding some intelligent, different but not too time consuming puzzles. 4/5 | x |
View badidea.txt
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