| Title: |
The Castle |
| Filename: |
levels/doom2/Ports/a-c/castle2.zip |
| Size: |
107 KB
|
| Date: |
09/23/08 |
| Author: |
Jake |
| E-mail: |
jacob55443@yahoo.com |
| Description: |
A small castle level. Your objective is to clear out all the enemies, then exit the castle. |
| Credits: |
Slasher, the beta testers, Randy and Graf Zahl for ZDoom/GZDoom respectively... ID Software for Doom. |
| Base: |
New from scratch |
| Build time: |
About 3 weeks or so. |
| Editor(s) used: |
Doom Builder, XWE, SlumpED, IrfanView. |
| Bugs: |
None that I'm aware of. |
| Rating: |
     (6 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| It was too easy but otherwise quite good (uv is meant to be hard, not easy :). | x | | Pimps up
Word up
Word is Bond
JAMES BOND.
5/5 | x | | Door with no key color indication, exit with no indication (and you are supposed to have to clean all monsters to be able to exit but it's not necessary), a little but confusing even if easy. 3.5/5 - Optimus | x | | pretty cool | x | | As far as castle maps go for DooM, this one seemed a bit meh. | x | | Gameplay is good, 4/5. Architecture is blandish, 2.5/5. Overall I'll be generous and score 3.5(4)/5 since gameplay is most important. Not bad first attempt. | x |
View castle2.txt
|