| Title: |
CASTLES OF DEATH (for DOOM v1.666+) |
| Filename: |
levels/doom2/a-c/cod.zip |
| Size: |
40 KB
|
| Date: |
05/18/09 |
| Author: |
Martin Klauz |
| E-mail: |
sagitarus@centrum.cz |
| Description: |
Two castles, red and blue; go from one to the other, if you manage it, of course! There is one secret that can help you a lot, find it :-). |
| Credits: |
id Software Brendon Wyber, Raphael Quinet (DEU,ADE) |
| Base: |
New from scratch |
| Build time: |
Five days with testing |
| Editor(s) used: |
DEU 5.21, ADE II 5.21 |
| Bugs: |
None |
| Rating: |
    (4 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Every weapon in the first room, a cyberdemon awakens from your first shot, and a secret with invulnerability that lets you speedrun the exit in about 6 seconds. What is this, 1994? 1/5 | x | | ^^ Actually, yes, it probably was from 1994. Look at the tools used and such, as well as the early PWAD architecture. 'Course, I could be wrong. 2/5 | x | | Release date: 25.08.1999
Perhaps.. But anyways, yeah nothing special. | x | | Well, I thought this was a really fun, short, action map that's great for maxing. - 5 - oh, and 4/7 weapons are in the first room, not EVERY WEAPON. | x |
View cod.txt
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