| Title: |
El Limbo de JacKThERiPPeR (map for spanish DooM map tourney) |
| Filename: |
levels/doom2/Ports/j-l/jtrlimbo.zip |
| Size: |
113 KB
|
| Date: |
06/03/09 |
| Author: |
JacKThERiPPeR |
| E-mail: |
ripper_855@hotmail.com |
| Description: |
ATENCION, ESPAÑOLES: Texto en español abajo del todo. This is a map for the Spanish Map Tourney for DooM. |
| Credits: |
id Software (obvious), Gothic Team for music. |
| Base: |
New from scratch |
| Build time: |
A couple of months |
| Editor(s) used: |
Doom Builder and Wintex |
| Bugs: |
There is a failure in the texture alignment in a room, but it's not a big thing :). |
| Rating: |
    (5 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| wow, cool uploader's email! are you spanish descendants of Max Otto von Stirlitz? | x | | Didn't I already review this a few months ago? | x | | Meh. Not bad, bt not enough ammo. | x | | It's true, ammo is too scarce, making it practically impossible to kill the cyb. Gameplay is uneven. It also uses textures as flats and flats as textures and the just says "Source Port" the engine needed entry, and that is not enough info. I played it with Doom-plus, but had to add those crossed over textures and flats manually... I didn't hate the map but I can't say it was worth the bother. [2/5] ~Chain Mail (07/2011) | x |
View jtrlimbo.txt
|