| Title: |
TIME WARP 2B 1.0 |
| Filename: |
levels/doom2/s-u/timewrp2.zip |
| Size: |
46 KB
|
| Date: |
06/06/09 |
| Author: |
Joe Anderson |
| E-mail: |
Lsm@computerpro.com |
| Description: |
The events of DOOM were not just limited to the future... |
| Credits: |
Id Software, TOT COMICS INC, Doom Builder Wintex |
| Base: |
New from scratch |
| Build time: |
few days |
| Editor(s) used: |
doom builder wintex |
| Bugs: |
none |
| Rating: |
    (8 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| I dont know whether to cry or laugh.... | x | | what a waste of time. 0 stars | x | | What the fuck is TOT COMICS INC? Yeah... this is just awful. | x | | A master-class in how not to build wads. Awful. | x | | A timeless mapset that truly 'warps' players back to 1994. This 11-map quest will take you through some of the most unique worlds ever imagined. Whether it's the architectural wonder that is the castle in MAP01, or the bone-chilling alternate future in MAP10 where the lone Spiderdemon rules over a blood-soaked world of chaos, you can't deny this WAD 'reeks' of sheer creativity. | x | | Eleven maps dated June 2009. The set has an odd concept; each map is tiny, with a dozen or so baddies, and you can generally run through them in a few seconds. As a consequence it feels like the first few levels of Robotron:2084. I actually had fun for a very very short time, and the whole mini-megawad takes about five minutes to finish, but it has no replay value or lasting appeal at all. Design crude; fights easy; haunting, eerie ending. | x |
View timewrp2.txt
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