Title: CASTLE ZDoom Edition V2
Filename: levels/doom2/Ports/a-c/cstlezd.zip
Size: 212 KB
Date: 10/15/09
Author: Joe Anderson
E-mail: totcomicsinc@yahoo.com
Description: Despite the rather dissapointing new stuff chronicles review It seems people still say that it is an improvement over my previous work and that it is fun at parts. So I fixed all the bugs Eligitine complained about, except the texture allignment/graphics because I'm working on other things and don't want to side track to much. So heres what I fixed:

1. All of the HOM textures. 2. Diffuclty It is now possible to beat this wad on UV. 3. Made it a ZDoom wad for a few new sprites and particles 4. Fixed the broken teleporter on level 1 so coop now works (betchya didn't know that bug)

STORY: The demons have taken an ancient castle, and it's your job to get it back.

NOTE: This wad was updated to use ZDoom effects but was mainly updated for better deathmatch maps.
Credits: Id Software, TOT COMICS INC, Doom Builder, Wintex
Base: New from scratch
Build time: A while
Editor(s) used: doom builder wintex
Bugs: none
Rating: (8 votes)
  Spambot check: 7 + 5 =

Commenting as: Anonymous
Download here

Supported mirrors: Unsupported mirrors: /idgames protocol:


Reviews:
not much effort was put into this one 2/5x
Here are some problems I noticed while trying this: -Random traps. Trap _important_ stuff. Don't suddenly crush the player for grabbing a gun he already has. -The graphic changes should be of comparable detail to the existing ones, not "1 minute in MS paint." -Light conditions other than full bright and absolute darkness DO exist. Use them. -There's no logical progression. You fight a zombieman, a cyberdemon, and then a revenant within a minute or two. Don't jump around like that so much.x
Its not much of an improvement over the original.. But don't give up! 2/5 - Sniper 109x
"Made it a ZDoom wad for a few new sprites and particles" o_O 0/5 x
Needs less brown and texture alignment. x
Its Eligitine- You did improve alot in this map. Not so much crap. Ill enjoy ripping it to shreads on the /newstuff review board. BTW, I did know about bug 4. Ive looked at your old maps and this is a BIG, and I mean a REALLY BIG improvement. Ill give you 5/5 just for showing effort. Enjoy my review.x
urgh 2/5x

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