| Title: |
Skullspeed DM |
| Filename: |
deathmatch/skulltag/sklspddm.zip |
| Size: |
480 KB
|
| Date: |
01/05/10 |
| Author: |
PUN1SH3R, SNIPER 109, Malinku, and Peanut |
| E-mail: |
pun1sh3r.xiii@yahoo.com |
| Description: |
A small speedmapping session created 4 speedmaps made in 24 hours. |
| Credits: |
Id Software, Code Imp, and the Skulltag Team |
| Base: |
New from scratch |
| Build time: |
around 24 hours |
| Editor(s) used: |
Doom Builder 1 and 2, and XWE |
| Bugs: |
MAP02 HOM seen at higher angles in Software mode caused by blank textured sectors to hold up the items on the pipe.(although the rune strangely doesn't need that) |
| Rating: |
    (7 votes)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A very impressive mapset(considering that they were made in at least 24 hours)that I wouldn't mind playing on skulltag. Philnemba 4/5 | x | | nice 3.5 walt | x |
View sklspddm.txt
|