| Title: |
The Key |
| Filename: |
levels/doom2/j-l/key01.zip |
| Size: |
60 KB
|
| Date: |
03/19/95 |
| Author: |
Hamish O'Dea |
| E-mail: |
morgoth@yoyo.cc.monash.edu.au |
| Description: |
Attempted single player, deathmatch and cooperative level all in one. |
| Credits: |
|
| Base: |
New level from scratch |
| Build time: |
|
| Editor(s) used: |
Edmap 2.22 - 2.30, DCK 2.2, RMB 2.0 |
| Bugs: |
None |
| Rating: |
    (1 vote)
|
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| This is from March 1995. It's good fun, although the layout is totally random - a winding, interconnected mixture of techbase / dungeon / castle etc. If you approach it as a nostalgic, non-linear wander it's okay, with a decent lot of action and lots of ammo. Probably much too large for deathmatch, and far too easy for co-op. The ending battle was a surprise (i.e. it didn't have one; I was expecting something harder). Decent although very weak nostalgic entertainment. | x |
View key01.txt
|