| Title: |
Eternal Memories 1 |
| Filename: |
levels/doom2/Ports/d-f/em116.zip |
| Size: |
927 KB
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| Date: |
08/29/10 |
| Author: |
TimeOfDeath (Chris Balch) |
| E-mail: |
thelastbreathofthedying@yahoo.com |
| Description: |
17 small maps made from memory, based on areas from TeamTNT's Eternal Doom 3. Some stuff is intentionally different, while other stuff is an error in memory. Looking at the eternall maps in an editor or in-game wasn't allowed. I played eternall a lot a few years ago and each map once casually about a month before starting the wad. |
| Credits: |
id Software - Authors of the programs I use - TeamTNT for Eternal Doom and retres.wad - Rich Nagel for Eternal Doom music - Creaphis for the mapping from memory idea - myk for dehacked help - vdgg and gggmork for recording demos - |
| Base: |
New from scratch, based on eternall.wad |
| Build time: |
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| Editor(s) used: |
Doom Builder 1.68 |
| Bugs: |
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| Rating: |
     (8 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| um....boring..but you will be nicer.. | x | | Dull and short and nothing new. | x | | It doesn't matter on what it's based, because the level design is moderate. Gameplay focus on nonstop mouse clicking and megasphere running. Fun but boring. 2/5 coldfusio | x | | It made me laugh actually. If it was a joke - fine, it's a nice joke indeed, but otherwise... 2/5 - Demonologist | x |
View em116.txt
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