| Title: |
silent night, holy fright |
| Filename: |
levels/doom2/g-i/holfrite.zip |
| Size: |
50 KB
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| Date: |
02/06/11 |
| Author: |
Dan Perper |
| E-mail: |
jwc0045211@hotmail.com |
| Description: |
This is a large sized wad which follows a progression such that you pick up weapons in order but only after beating certain enemies. The level has 14 secrets, and includes a baseball field and a maze in a forest. I feel the actual par time is about 40 minutes. |
| Credits: |
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| Base: |
New level from scratch |
| Build time: |
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| Editor(s) used: |
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| Bugs: |
One wall is see through and shouldn't be - but I couldn't fix it. It is no big deal. |
| Rating: |
     (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| A big sloppy level with no direction. Seems like something from 1997. 2/5 for nostalgia if anything. | x | | It's just a "Where should I go?" shit. The first area isn't bad, and promise for a good level, but the rest area destroyed this once for all. 2/5 for not-so-bad 199x shit. -playerlin | x | | Funny, just came across this (I'm the author Dan) Didn't even know my level was on here, but for the record i made this in 1993 so if it seems like it was from 1997 then thank you!! :) | x |
View holfrite.txt
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