| Title: |
MY_SECND.WAD |
| Filename: |
levels/doom/m-o/my_second.zip |
| Size: |
162 KB
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| Date: |
03/21/95 |
| Author: |
OverFLO |
| E-mail: |
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| Description: |
Here is my second WAD for DOOM (tm)1. Scroll down for more DIZ |
| Credits: |
Barta ("DehackeD") Flo Br”sel (He runs to the next corner and screams loud, just when I say "I need a DOOM-editor") Br”sel is my Internet guy! :) |
| Base: |
Needed a good, great Deathmatch WAD ID`s got bored |
| Build time: |
Don't Know (But I guess a lot) |
| Editor(s) used: |
OK, lets begin * DoomEd 2.6 (by Geoff Allan) -until it crashed * DEU 5.21 -until it crashed but very useful to erase bugs. * DoomEd 4.6á (after long search in Internet) this one is really good!!(not only because This is a Windows App) ...but also crashed, but works fine * IdBSP 1.1 Ok this works fine and ... never crashed (by the way it`s from ID) |
| Bugs: |
Yeah there are some: * Some flickering caused by DOOM 1.2 grafx engine You only see them, when you look at many textures. These effect occurs only in the big nukage room
* There some "Tutti-Frutti" Walls (especially stairs), but don't worry about this |
| Rating: |
    (2 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Sounds awful. But it's slightly better than I expected, with a layout and gameplay and some inventiveness. But I am compelled to give this just one star because of my new rule. I call it the "Aliens door or lift sound effect one star rule", whereby if a wad uses the door or lift sound effect from Aliens, I give it one star. | x | | It's not bad, but watch out for the inescapable nukage pit towards the end (not the big one outside). *** | x |
View my_second.txt
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