| Title: |
Another Refinery |
| Filename: |
levels/doom2/a-c/antref.zip |
| Size: |
47 KB
|
| Date: |
06/28/11 |
| Author: |
NoneeLlama |
| E-mail: |
nova_omf@hotmail.com |
| Description: |
Just another E1 insipred level (but with Doom II stuff in it). Made to be vanilla-compaitble. |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
Too long |
| Editor(s) used: |
Doom Builder II, XWE |
| Bugs: |
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| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Nice lighting FX and well-balanced. I'm a big fan of classic Doom, so thanks for making this! | x | | awsome map!
4/5 | x | | It was okay, but nothing special - 3/5 Zalewa | x | | Solid 4/5 map IMO but I'm being quite generous to not take off a star for the careless mistake that leads to the possible permatrap at the blue key area. I'll let it have only a half star off. 3.5/5 rounded up to 4 as such. | x | | Yeah, the "Not-enough-high-of -lifts" bug in the blue key can trapped player forever, and it's unavoid-able if player want to get all secrets. That's the biggest problem, after that, I think every things are fine. It's still easy in UV due those weak monsters, but still a fun classic map and every classic DooMer should try this. 4/5 -playerlin | x |
View antref.txt
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