| Title: |
aloha4u2 |
| Filename: |
levels/doom2/a-c/aloha4u2.zip |
| Size: |
375 KB
|
| Date: |
08/27/11 |
| Author: |
Alamain |
| E-mail: |
Tomfrial821@hotmail.com |
| Description: |
This wad begins with a harmony of howl and roar, and ends in a stinging light show with you walking over the bones of your enemies. |
| Credits: |
|
| Base: |
New from scratch |
| Build time: |
6 weeks |
| Editor(s) used: |
Doom Builder |
| Bugs: |
|
| Rating: |
     (12 votes)
|
|
|
Supported mirrors:
Unsupported mirrors:
/idgames protocol:
|
|
Reviews:
| Good design, horrible god damn shitty ass gameplay. Absolutely horrible. No ammo and a lot of tough monsters to deal with. You know that there is an ammo shortage when you are stuck berserk fisting 30 fucking Demons, Spectres, and Barons. Good design, but I doubt anyone can finish this map. 2/5. -dbsw57 | x | | Mediocre design, abysmal gameplay. Stay away from this wad, save your time. 1/5 | x | | horrible unbalanced | x | | "Inconvience" isn't a word. Try harder next time. Would it "inconvenience" you to playtest your wads before you release them??? | x | | garbage | x | | An interesting level, with lots of moving parts and interesting design features. The gameplay is good at times and bad at others. worth a look for the creative layout, and the moments of excitement. 3/5 | x | | Architectures are great for my option, but others? Just piece of shit. I don't mind fistfests but the layout and monster placements just made me want to quit, even worse, I stuck after get in red key door, no way or switch found, totally stuck, try finding way out or even restart level about 30+ minutes...*sigh* after that I give up. 1.5/5 -playerlin | x |
View aloha4u2.txt
|