| Title: |
The temple of death |
| Filename: |
levels/doom2/Ports/d-f/dtemple.zip |
| Size: |
151 KB
|
| Date: |
08/31/11 |
| Author: |
Patrick Carosso |
| E-mail: |
amanalone@gmx.com |
| Description: |
Small map with Plutonia textures. A central open area with three main buildings. Hard gameplay. |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
three weeks |
| Editor(s) used: |
Doom Builder 2 |
| Bugs: |
|
| Rating: |
     (9 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| Good, good! | x | | Crashed. | x | | You can enter the yellow key door without the yellow key, and will get yourself locked in. Overlooking that, I liked this one. | x | | You can jump to the exit and you can jump and get the keys should you choose. 2/5 for errant disregard of jumping in ZDoom | x | | IT was the best! | x | | Nothing is bad in this wad, but that's about it. Just stupid "doing & testing a wad with ZDooM but forgot jumping" flaws. For a Plutonia wad, just good. 2.5/5 -playerlin | x | | Compact level with nice balance of weapon and monster placement.
I enjoyed it immensely :).
4/5. -TRRobin | x |
View dtemple.txt
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