| Title: |
Kokytus |
| Filename: |
levels/doom2/Ports/j-l/kokytus.zip |
| Size: |
586 KB
|
| Date: |
05/09/12 |
| Author: |
Valhallaist |
| E-mail: |
AAAzmi@gmail.com |
| Description: |
My second map. A medium sized hellish map with some zdoom features. Jump, crouch and Mouselook will be needed. |
| Credits: |
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| Base: |
New from scratch |
| Build time: |
1 year |
| Editor(s) used: |
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| Bugs: |
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| Rating: |
    (3 votes)
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Supported mirrors:
Unsupported mirrors:
/idgames protocol:
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Reviews:
| What we have here is a hellish map with a layout that seems half assed - There are bunches of detail scattered around but plenty of empty areas as well. The map uses some cheap zdoom effects such as unneeded slopes, fountains, and the oh-so loved stealth monsters. The final fight is broken, after defeating the 2 cybers it gives me a script error. There's also supposed to be an Afrit somewhere in there, but it didn't spawn. Other than that, the gameplay is pretty solid, if a bit too easy. 3/5 - Moti | x | | Not sure about the script error. I didn't have a problem there, and neither did this guy: http://www.youtube.c om/watch?v=qvCXsYLJz jc
As for the Afrit, I think I tried to add a custom monster into the map, but it didn't work out. - Valhallaist | x |
View kokytus.txt
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